
In The Keep Podcast - #47 Dave Oshry (New Blood Interactive)
Dave Oshry is the CEO of New Blood Interactive and Senior Director at Rocketwerkz. His career spans from being a prominent writer (PC Gamer, Kotaku, Gameranx) to producing some of
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In The Keep Podcast - #46 Stephen Kick (Nightdive Studios)
We’re joined this week by Stephen Kick, CEO at Nightdive Studios, the company behind refurbished titles like System Shock 2, Turok, Doom 64, SiN and Strife to name only
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In The Keep Podcast - #44 BigEyeGuy & no_il (Arena Israel)
no_il is a top Israeli Quake Live player. BigEyeGuy is a mobile game designer and community organizer for Arena Israel. We’re all In The Keep to talk about
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In The Keep Podcast - #43 Zan (Hedon)
Zan is the creator of Hedon, an adventure FPS game built on the GZDoom engine. It’d be easy to lump Hedon in with other Doom WADs, but here we
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In The Keep Podcast - #42 JCR (Quake Mapper)
JCR is a talented Quake mapper, modder & co-host on The Quakecast along with dumptruck_ds & ArrrCee. He recently hosted the January Jump Jam, a collection of maps designed
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In The Keep Podcast - Waiting for DOOM Eternal...
Think of this as a bonus/non-canon episode. Motherload shares some thoughts, worries, well-put-together analysis and mindless gobbledygook about id Software's upcoming Doom Eternal. Artwork by Spaced Support
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In The Keep Podcast - #41 Frederik Schreiber (3D Realms)
Fred Schreiber is more than just the vice president & executive producer of 3D Realms, founder & director of Slipgate Ironworks and overlord of what we hold sacred here at
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In The Keep Podcast - #40 Hakita (ULTRAKILL)
Hakita is the man behind ULTRAKILL, a unique FPS game that combines the fast-paced decision making of Doom with rhythmic combat, PS1-era graphics and a face melting original soundtrack that
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In The Keep Podcast - #39 Shadesmaster & BloodShot (Slayer’s Testaments)
Ever wondered what it would feel like if Doom 2016 or Eternal were built inside the Quake 1 engine? Brothers BloodShot & Shadesmaster did, and they’re creating it right
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In The Keep Podcast - #38 Airdorf (FAITH)
WARNING! NON FPS INCOMING! This week we’re joined by Airdorf, developer of FAITH which is a top down horror game harkening back to the MS-DOS and Atari 2600 days
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