inthekeep In The Keep Podcast - #50 Matt Tropiano (The Adventures of Square & Doombringer) Matthew Tropiano is a Cacoward winning Doom level designer, project manager for Big Brik Games, developer of TAME (Text Adventure Module Engine) and sound designer on Doombringer. His work is TheMotherload 1 May 2020 • 1 min read
inthekeep In The Keep Podcast - #49 James Paddock (MIDI Artist) James Paddock’s name is synonymous with the Doom modding scene, most notably for his outstanding MIDI soundtracks. To name only a few… Saturn X, Eviternity and John Romero’s TheMotherload 28 Apr 2020 • 1 min read
inthekeep In The Keep Podcast - #48 Dillon Rogers (Gloomwood) Dillon Rogers is the developer of Gloomwood, an upcoming imsim/survival horror/retro FPS being published by New Blood Interactive. The game is inspired by hallmark titles like Deus Ex, TheMotherload 21 Apr 2020 • 1 min read
inthekeep In The Keep Podcast - #47 Dave Oshry (New Blood Interactive) Dave Oshry is the CEO of New Blood Interactive and Senior Director at Rocketwerkz. His career spans from being a prominent writer (PC Gamer, Kotaku, Gameranx) to producing some of TheMotherload 19 Apr 2020 • 1 min read
inthekeep In The Keep Podcast - #46 Stephen Kick (Nightdive Studios) We’re joined this week by Stephen Kick, CEO at Nightdive Studios, the company behind refurbished titles like System Shock 2, Turok, Doom 64, SiN and Strife to name only TheMotherload 14 Apr 2020 • 1 min read
Podcasts In The Keep Podcast - #44 BigEyeGuy & no_il (Arena Israel) no_il is a top Israeli Quake Live player. BigEyeGuy is a mobile game designer and community organizer for Arena Israel. We’re all In The Keep to talk about TheMotherload 31 Mar 2020 • 1 min read
inthekeep In The Keep Podcast - #43 Zan (Hedon) Zan is the creator of Hedon, an adventure FPS game built on the GZDoom engine. It’d be easy to lump Hedon in with other Doom WADs, but here we TheMotherload 24 Mar 2020 • 1 min read
inthekeep In The Keep Podcast - #42 JCR (Quake Mapper) JCR is a talented Quake mapper, modder & co-host on The Quakecast along with dumptruck_ds & ArrrCee. He recently hosted the January Jump Jam, a collection of maps designed TheMotherload 17 Mar 2020 • 1 min read
Podcasts In The Keep Podcast - Waiting for DOOM Eternal... Think of this as a bonus/non-canon episode. Motherload shares some thoughts, worries, well-put-together analysis and mindless gobbledygook about id Software's upcoming Doom Eternal. Artwork by Spaced Support TheMotherload 16 Mar 2020 • 1 min read
inthekeep In The Keep Podcast - #41 Frederik Schreiber (3D Realms) Fred Schreiber is more than just the vice president & executive producer of 3D Realms, founder & director of Slipgate Ironworks and overlord of what we hold sacred here at TheMotherload 10 Mar 2020 • 1 min read
inthekeep In The Keep Podcast - #40 Hakita (ULTRAKILL) Hakita is the man behind ULTRAKILL, a unique FPS game that combines the fast-paced decision making of Doom with rhythmic combat, PS1-era graphics and a face melting original soundtrack that TheMotherload 3 Mar 2020 • 1 min read
inthekeep In The Keep Podcast - #39 Shadesmaster & BloodShot (Slayer’s Testaments) Ever wondered what it would feel like if Doom 2016 or Eternal were built inside the Quake 1 engine? Brothers BloodShot & Shadesmaster did, and they’re creating it right TheMotherload 25 Feb 2020 • 1 min read
inthekeep In The Keep Podcast - #38 Airdorf (FAITH) WARNING! NON FPS INCOMING! This week we’re joined by Airdorf, developer of FAITH which is a top down horror game harkening back to the MS-DOS and Atari 2600 days TheMotherload 18 Feb 2020 • 1 min read
inthekeep In The Keep Podcast - #37 Dragonfly (Eviternity & Prodeus) Dragonfly is the map maker behind such Doom projects as Skulldash and Eviternity. If that isn’t enough for you, he’s also mapping for the upcoming FPS game Prodeus. TheMotherload 11 Feb 2020 • 1 min read
inthekeep In The Keep Podcast - #36 Jeremiah “KillPixel” Fox (Wrath: Aeon of Ruin) Jeremiah Fox is the CEO of KillPixel Games and lead designer of Wrath: Aeon of Ruin. Now in early access, Wrath is already establishing itself as more than just a TheMotherload 4 Feb 2020 • 1 min read
inthekeep In The Keep Podcast - #35 Bruno Beaudoin (Nightmare Reaper) Bruno “ItBurn” Beaudoin is the man behind Nightmare Reaper, a genius new FPS game with an old-school look, randomly generated levels, looting and A LOT of shooting. Here we discuss TheMotherload 28 Jan 2020 • 1 min read
inthekeep In The Keep Podcast - #34 David Szymanski (Dusk) David Szymanski is the game designer behind Dusk and creative director at New Blood Interactive (Amid Evil, Maximum Action). That should be enough, but like any good onion, this one TheMotherload 21 Jan 2020 • 1 min read
inthekeep In The Keep Podcast - #33 MiFU (The Sentinel’s Playground) MiFU is the proprietor of The Sentinel's Playground. Allfearthesentinel.net is a free & automated server host for the online Doom source port Zandronum. Here we compare the TheMotherload 14 Jan 2020 • 1 min read